CVE-2008-6441
CVSS V2 High 9.3
CVSS V3 None
Description
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
Overview
- CVE ID
- CVE-2008-6441
- Assigner
- cve@mitre.org
- Vulnerability Status
- Modified
- Published Version
- 2009-03-09T14:30:00
- Last Modified Date
- 2018-10-11T20:57:14
Weakness Enumerations
CPE Configuration (Product)
CPE | Vulnerable | Operator | Version Start | Version End |
---|---|---|---|---|
cpe:2.3:a:epicgames:unreal_engine:2:*:*:*:*:*:*:* | 1 | OR | ||
cpe:2.3:a:epicgames:unreal_engine:2.5:*:*:*:*:*:*:* | 1 | OR | ||
cpe:2.3:a:epicgames:unreal_engine:3:*:*:*:*:*:*:* | 1 | OR |
CVSS Version 2
- Version
- 2.0
- Vector String
- AV:N/AC:M/Au:N/C:C/I:C/A:C
- Access Vector
- NETWORK
- Access Compatibility
- MEDIUM
- Authentication
- NONE
- Confidentiality Impact
- COMPLETE
- Integrity Impact
- COMPLETE
- Availability Impact
- COMPLETE
- Base Score
- 9.3
- Severity
- HIGH
- Exploitability Score
- 8.6
- Impact Score
- 10
References
Sources
Source Name | Source URL |
---|---|
NIST | https://nvd.nist.gov/vuln/detail/CVE-2008-6441 |
MITRE | https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2008-6441 |
History
Created | Old Value | New Value | Data Type | Notes |
---|---|---|---|---|
2022-05-10 18:27:09 | Added to TrackCVE |